Entity.component - multiple declarations
- Function Entity.component
- Function Entity.component
Function Entity.component
Get a component pointer of the entity.
Prototype
C* component(C)() @property
if (isComponent!C);
Parameters
Name | Description |
---|---|
C | Component for the entity. |
Returns
A pointer on the component for this entity.
Throws
EntityException
if the entity is invalid.
ComponentException
if the component is not registered.
Function Entity.component
Set the value of a component of the entity.
Prototype
void component(C)(
auto ref C c
) @property
if (isComponent!C);
Parameters
Name | Description |
---|---|
C | Component to set. |
Throws
EntityException
if the entity is invalid.
ComponentException
if the component is not registered.
Authors
Claude Merle
Copyright
© 2015-2016 Claude Merle
License
This file is part of EntitySysD.
EntitySysD is free software: you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
EntitySysD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License along with EntitySysD. If not, see http://www.gnu.org/licenses/.