Function Entity.register

Register a component C to an entity.

Prototype

C* register(C, Args...)(
  Args args
)
if (isComponent!C);

Parameters

NameDescription
C Component to register.
args List of arguments to initialize the component, will be passed to its constructor. Optional.

Returns

A pointer on the component for this entity.

Throws

EntityException if the entity is invalid. ComponentException if there is no room for that component or if the component is already registered.

Authors

Claude Merle

Copyright

© 2015-2016 Claude Merle

License

This file is part of EntitySysD.

EntitySysD is free software: you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

EntitySysD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details.

You should have received a copy of the Lesser GNU General Public License along with EntitySysD. If not, see http://www.gnu.org/licenses/.