Function SystemManager.register

Register a new system.

If flag is Yes.AutoSubscribe (default), this will automatically subscribe system to any events for which it implements Receiver. Note that this will not work if system is passed as System -- it should be passed as its full type.

Prototypes

void register(S)(
  S system,
  Order order = Order.last,
  Flag!"AutoSubscribe" flag = Yes.AutoSubscribe
);

void register(S)(
  S system,
  Flag!"AutoSubscribe" flag
);

Throws

SystemException if the system was already registered.

Authors

Claude Merle

Copyright

© 2015-2016 Claude Merle

License

This file is part of EntitySysD.

EntitySysD is free software: you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

EntitySysD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details.

You should have received a copy of the Lesser GNU General Public License along with EntitySysD. If not, see http://www.gnu.org/licenses/.